![rigs of rods terrain pack rigs of rods terrain pack](http://i.ytimg.com/vi/eLEHwo8iTZk/maxresdefault.jpg)
- Rigs of rods terrain pack how to#
- Rigs of rods terrain pack .dll#
- Rigs of rods terrain pack install#
- Rigs of rods terrain pack pro#
- Rigs of rods terrain pack download#
Rigs of rods terrain pack how to#
This page will teach you how to export an 元DT terrain into Rigs of Rods version 0.4.8.0+. It is intended to help game developers and digital artists create vast high-quality 3D worlds. 元DT is a Windows application for generating terrain maps and textures. In-game world scale doesn't match the 元DT terrain.Stream size does not match calculated image size.元DT Map Making 元DT Map Making Table of contents.Converting old terrain to terrn2 format.How to contribute to community projects using GitHub.Tools and tutorials Tools and tutorials.That's it! You can now edit the image and re-apply the alpha mask using the above steps once you're done. dds file in and navigate to Effects -> Color -> Alpha_to_255.
Rigs of rods terrain pack .dll#
dll files inside the dpyplugins8.1 folder into 's Effects folder, usually located in C:\Program Files\\Effects:Ĭlick Continue when it asks for administrator permission.
Rigs of rods terrain pack install#
To install the plugins, open the zip file and drag the. Since does not have this functionality by default, you also need to install dpy's Plugin Pack. If you want to edit an existing terrain texture or don't have the original image anymore, you can follow these steps to remove the alpha mask: When you load the terrain in Rigs of Rods, You should have a working 0.4-ported terrain!ĭownload the finished terrain here. Now go ahead and zip all the files and place them in your Documents/Rigs of Rods 0.4/packs folder. Set the compression type to 'BC3 / DXT5' and click 'OK' ¶ Select Black (full transparency) and click 'Add' ¶ Open your texture in GIMP (in this case, Cliffdrop.jpg) ¶ I recommend backing up your original texture image first. I will use GIMP with the dds texture plugin to fix this. If you tried the terrain in-game right now, you'd see there is a large white space over the terrain where the sun is. #If your map has a race script define it here in this format:
You may list yourself for converting the terrain. terrn file doesn't list who made the map, just put "unknown". #If your map uses a custom Sandstorm sky file (ex. #If your map has a custom Caelum sky file, define it in this format: #If your map has a groundmodel, define the landuse file in this format: If no version number is listed by the author, leave it as the default. #Where the map will be located in the terrain selector menu. #The numbers do not have to be seperated by commas. If one of them spawns in the wrong place ingame, try another one. Since 0.4 only has one position and 0.3x has three, copy *only* #The position RoRBot spawns at when the terrain is loaded. #Terrain/water color, best to leave it at the default. #If your map doesn't have water, keep this value at the default (0) and delete the WaterLine=1.0 line. #File name of the heightmap configuration (0.3x's. #Name of your terrain, defined at the top of the. If you're using Notepad++, you can open both files and have them side-by-side for easy editing. Now that you've got both the new 0.4 files and the old terrain files in the zip, I will start out by transfering the information from the. Transfering terrain information to 0.4 terrain files ¶ Rename the template_04 files to match your terrain's file name Delete the template_04.raw file first as you will get duplicate errors otherwise!: It should look like this:Įxtract the 0.3x terrain zip into that same folder. Once you've downloaded the template terrain, extract it into a folder using any zipping program (Windows can extract files by default, but I use 7-Zip. Lots of terrains have already been converted, you can find them here, don't waste your time converting a terrain that has already been converted! In this tutorial I will be converting the Cliffdrop terrain.
Rigs of rods terrain pack download#
Download the raw heightmap version, as 0.3x terrains use. I have made and uploaded a template terrain here with the right file structure which will be used throughout this tutorial. Terrains that have more than one texture layer use Alpha Splatting which is not covered in this tutorial. A majority of 0.3x terrains only use this layer for their terrain texture. This is the texture image for this single-layer. Set the compression type to 'BC3 / DXT5' and click 'OK'.Select Black (full transparency) and click 'Add'.Open your texture in GIMP (in this case, Cliffdrop.jpg).Transfering terrain information to 0.4 terrain files.Basic (Single-layer) 0.3x terrain to 0.4 conversion.Converting old terrain to terrn2 format Converting old terrain to terrn2 format Table of contents.